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mirror of https://github.com/libuv/libuv synced 2025-03-28 21:13:16 +00:00

test: clean up test-tcp-writealot.c

Avoid unnecessary heap allocations, makes it easier to reason about correctness.
This commit is contained in:
Ben Noordhuis 2012-05-23 01:46:38 +02:00
parent 2df831723f
commit 7a64ec49ff

View File

@ -31,10 +31,8 @@
#define TOTAL_BYTES (WRITES * CHUNKS_PER_WRITE * CHUNK_SIZE)
static char* send_buffer;
static int shutdown_cb_called = 0;
static int connect_cb_called = 0;
static int write_cb_called = 0;
@ -43,20 +41,18 @@ static int bytes_sent = 0;
static int bytes_sent_done = 0;
static int bytes_received_done = 0;
static uv_connect_t connect_req;
static uv_shutdown_t shutdown_req;
static uv_write_t write_reqs[WRITES];
static uv_buf_t alloc_cb(uv_handle_t* handle, size_t size) {
uv_buf_t buf;
buf.base = (char*)malloc(size);
buf.len = size;
return buf;
return uv_buf_init(malloc(size), size);
}
static void close_cb(uv_handle_t* handle) {
ASSERT(handle != NULL);
free(handle);
close_cb_called++;
}
@ -64,7 +60,7 @@ static void close_cb(uv_handle_t* handle) {
static void shutdown_cb(uv_shutdown_t* req, int status) {
uv_tcp_t* tcp;
ASSERT(req);
ASSERT(req == &shutdown_req);
ASSERT(status == 0);
tcp = (uv_tcp_t*)(req->handle);
@ -77,28 +73,21 @@ static void shutdown_cb(uv_shutdown_t* req, int status) {
/* We should have had all the writes called already. */
ASSERT(write_cb_called == WRITES);
free(req);
}
static void read_cb(uv_stream_t* tcp, ssize_t nread, uv_buf_t buf) {
ASSERT(tcp != NULL);
if (nread < 0) {
if (nread >= 0) {
bytes_received_done += nread;
}
else {
ASSERT(uv_last_error(uv_default_loop()).code == UV_EOF);
printf("GOT EOF\n");
if (buf.base) {
free(buf.base);
}
uv_close((uv_handle_t*)tcp, close_cb);
return;
}
bytes_received_done += nread;
free(buf.base);
}
@ -114,71 +103,55 @@ static void write_cb(uv_write_t* req, int status) {
bytes_sent_done += CHUNKS_PER_WRITE * CHUNK_SIZE;
write_cb_called++;
free(req);
}
static void connect_cb(uv_connect_t* req, int status) {
uv_buf_t send_bufs[CHUNKS_PER_WRITE];
uv_tcp_t* tcp;
uv_write_t* write_req;
uv_shutdown_t* shutdown_req;
uv_stream_t* stream;
int i, j, r;
ASSERT(req != NULL);
ASSERT(req == &connect_req);
ASSERT(status == 0);
tcp = (uv_tcp_t*)req->handle;
stream = req->handle;
connect_cb_called++;
free(req);
/* Write a lot of data */
for (i = 0; i < WRITES; i++) {
uv_write_t* write_req = write_reqs + i;
for (j = 0; j < CHUNKS_PER_WRITE; j++) {
send_bufs[j].len = CHUNK_SIZE;
send_bufs[j].base = send_buffer + bytes_sent;
send_bufs[j] = uv_buf_init(send_buffer + bytes_sent, CHUNK_SIZE);
bytes_sent += CHUNK_SIZE;
}
write_req = malloc(sizeof(uv_write_t));
ASSERT(write_req != NULL);
r = uv_write(write_req, (uv_stream_t*) tcp, (uv_buf_t*)&send_bufs,
CHUNKS_PER_WRITE, write_cb);
r = uv_write(write_req, stream, send_bufs, CHUNKS_PER_WRITE, write_cb);
ASSERT(r == 0);
}
/* Shutdown on drain. FIXME: dealloc req? */
shutdown_req = malloc(sizeof(uv_shutdown_t));
ASSERT(shutdown_req != NULL);
r = uv_shutdown(shutdown_req, (uv_stream_t*)tcp, shutdown_cb);
/* Shutdown on drain. */
r = uv_shutdown(&shutdown_req, stream, shutdown_cb);
ASSERT(r == 0);
/* Start reading */
r = uv_read_start((uv_stream_t*)tcp, alloc_cb, read_cb);
r = uv_read_start(stream, alloc_cb, read_cb);
ASSERT(r == 0);
}
TEST_IMPL(tcp_writealot) {
struct sockaddr_in addr = uv_ip4_addr("127.0.0.1", TEST_PORT);
uv_tcp_t* client = (uv_tcp_t*)malloc(sizeof *client);
uv_connect_t* connect_req = malloc(sizeof(uv_connect_t));
uv_tcp_t client;
int r;
ASSERT(client != NULL);
ASSERT(connect_req != NULL);
send_buffer = (char*)malloc(TOTAL_BYTES + 1);
send_buffer = malloc(TOTAL_BYTES);
ASSERT(send_buffer != NULL);
r = uv_tcp_init(uv_default_loop(), client);
r = uv_tcp_init(uv_default_loop(), &client);
ASSERT(r == 0);
r = uv_tcp_connect(connect_req, client, addr, connect_cb);
r = uv_tcp_connect(&connect_req, &client, addr, connect_cb);
ASSERT(r == 0);
uv_run(uv_default_loop());
@ -191,5 +164,7 @@ TEST_IMPL(tcp_writealot) {
ASSERT(bytes_sent_done == TOTAL_BYTES);
ASSERT(bytes_received_done == TOTAL_BYTES);
free(send_buffer);
return 0;
}