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win,shutdown: improve how shutdown is dispatched (#3649)

Split this off from endgame, so that it can be handled separately and
earlier, rather than trying to detect inside endgame which case we are
in. There appear to be some race conditions on the `handle` field still
however, which this does not yet attempt to address.
This commit is contained in:
Jameson Nash 2022-07-11 12:30:20 -04:00 committed by GitHub
parent f5e4d85cd2
commit ee970e38a6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 258 additions and 266 deletions

View File

@ -88,6 +88,9 @@ void uv__process_tcp_accept_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_req_t* req);
void uv__process_tcp_connect_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_connect_t* req);
void uv__process_tcp_shutdown_req(uv_loop_t* loop,
uv_tcp_t* stream,
uv_shutdown_t* req);
void uv__tcp_close(uv_loop_t* loop, uv_tcp_t* tcp);
void uv__tcp_endgame(uv_loop_t* loop, uv_tcp_t* handle);
@ -130,6 +133,7 @@ int uv__pipe_write(uv_loop_t* loop,
size_t nbufs,
uv_stream_t* send_handle,
uv_write_cb cb);
void uv__pipe_shutdown(uv_loop_t* loop, uv_pipe_t* handle, uv_shutdown_t* req);
void uv__process_pipe_read_req(uv_loop_t* loop, uv_pipe_t* handle,
uv_req_t* req);
@ -143,7 +147,6 @@ void uv__process_pipe_shutdown_req(uv_loop_t* loop, uv_pipe_t* handle,
uv_shutdown_t* req);
void uv__pipe_close(uv_loop_t* loop, uv_pipe_t* handle);
void uv__pipe_cleanup(uv_loop_t* loop, uv_pipe_t* handle);
void uv__pipe_endgame(uv_loop_t* loop, uv_pipe_t* handle);
@ -177,7 +180,9 @@ void uv__process_tty_accept_req(uv_loop_t* loop, uv_tty_t* handle,
*/
void uv__process_tty_connect_req(uv_loop_t* loop, uv_tty_t* handle,
uv_connect_t* req);
void uv__process_tty_shutdown_req(uv_loop_t* loop,
uv_tty_t* stream,
uv_shutdown_t* req);
void uv__tty_endgame(uv_loop_t* loop, uv_tty_t* handle);

View File

@ -578,135 +578,109 @@ static DWORD WINAPI pipe_shutdown_thread_proc(void* parameter) {
}
void uv__pipe_endgame(uv_loop_t* loop, uv_pipe_t* handle) {
int err;
void uv__pipe_shutdown(uv_loop_t* loop, uv_pipe_t* handle, uv_shutdown_t *req) {
DWORD result;
uv_shutdown_t* req;
NTSTATUS nt_status;
IO_STATUS_BLOCK io_status;
FILE_PIPE_LOCAL_INFORMATION pipe_info;
assert(handle->flags & UV_HANDLE_CONNECTION);
assert(req != NULL);
assert(handle->stream.conn.write_reqs_pending == 0);
SET_REQ_SUCCESS(req);
if (handle->flags & UV_HANDLE_CLOSING) {
uv__insert_pending_req(loop, (uv_req_t*) req);
return;
}
/* Try to avoid flushing the pipe buffer in the thread pool. */
nt_status = pNtQueryInformationFile(handle->handle,
&io_status,
&pipe_info,
sizeof pipe_info,
FilePipeLocalInformation);
if (nt_status != STATUS_SUCCESS) {
SET_REQ_ERROR(req, pRtlNtStatusToDosError(nt_status));
handle->flags |= UV_HANDLE_WRITABLE; /* Questionable. */
uv__insert_pending_req(loop, (uv_req_t*) req);
return;
}
if (pipe_info.OutboundQuota == pipe_info.WriteQuotaAvailable) {
/* Short-circuit, no need to call FlushFileBuffers:
* all writes have been read. */
uv__insert_pending_req(loop, (uv_req_t*) req);
return;
}
/* Run FlushFileBuffers in the thread pool. */
result = QueueUserWorkItem(pipe_shutdown_thread_proc,
req,
WT_EXECUTELONGFUNCTION);
if (!result) {
SET_REQ_ERROR(req, GetLastError());
handle->flags |= UV_HANDLE_WRITABLE; /* Questionable. */
uv__insert_pending_req(loop, (uv_req_t*) req);
return;
}
}
void uv__pipe_endgame(uv_loop_t* loop, uv_pipe_t* handle) {
uv__ipc_xfer_queue_item_t* xfer_queue_item;
if ((handle->flags & UV_HANDLE_CONNECTION) &&
handle->stream.conn.shutdown_req != NULL &&
handle->stream.conn.write_reqs_pending == 0) {
req = handle->stream.conn.shutdown_req;
assert(handle->reqs_pending == 0);
assert(handle->flags & UV_HANDLE_CLOSING);
assert(!(handle->flags & UV_HANDLE_CLOSED));
/* Clear the shutdown_req field so we don't go here again. */
handle->stream.conn.shutdown_req = NULL;
if (handle->flags & UV_HANDLE_CONNECTION) {
/* Free pending sockets */
while (!QUEUE_EMPTY(&handle->pipe.conn.ipc_xfer_queue)) {
QUEUE* q;
SOCKET socket;
if (handle->flags & UV_HANDLE_CLOSING) {
UNREGISTER_HANDLE_REQ(loop, handle, req);
q = QUEUE_HEAD(&handle->pipe.conn.ipc_xfer_queue);
QUEUE_REMOVE(q);
xfer_queue_item = QUEUE_DATA(q, uv__ipc_xfer_queue_item_t, member);
/* Already closing. Cancel the shutdown. */
if (req->cb) {
req->cb(req, UV_ECANCELED);
/* Materialize socket and close it */
socket = WSASocketW(FROM_PROTOCOL_INFO,
FROM_PROTOCOL_INFO,
FROM_PROTOCOL_INFO,
&xfer_queue_item->xfer_info.socket_info,
0,
WSA_FLAG_OVERLAPPED);
uv__free(xfer_queue_item);
if (socket != INVALID_SOCKET)
closesocket(socket);
}
handle->pipe.conn.ipc_xfer_queue_length = 0;
if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
if (handle->read_req.wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(handle->read_req.wait_handle);
handle->read_req.wait_handle = INVALID_HANDLE_VALUE;
}
DECREASE_PENDING_REQ_COUNT(handle);
return;
}
/* Try to avoid flushing the pipe buffer in the thread pool. */
nt_status = pNtQueryInformationFile(handle->handle,
&io_status,
&pipe_info,
sizeof pipe_info,
FilePipeLocalInformation);
if (nt_status != STATUS_SUCCESS) {
/* Failure */
UNREGISTER_HANDLE_REQ(loop, handle, req);
handle->flags |= UV_HANDLE_WRITABLE; /* Questionable */
if (req->cb) {
err = pRtlNtStatusToDosError(nt_status);
req->cb(req, uv_translate_sys_error(err));
if (handle->read_req.event_handle != NULL) {
CloseHandle(handle->read_req.event_handle);
handle->read_req.event_handle = NULL;
}
DECREASE_PENDING_REQ_COUNT(handle);
return;
}
if (pipe_info.OutboundQuota == pipe_info.WriteQuotaAvailable) {
/* Short-circuit, no need to call FlushFileBuffers. */
uv__insert_pending_req(loop, (uv_req_t*) req);
return;
}
/* Run FlushFileBuffers in the thread pool. */
result = QueueUserWorkItem(pipe_shutdown_thread_proc,
req,
WT_EXECUTELONGFUNCTION);
if (result) {
return;
} else {
/* Failure. */
UNREGISTER_HANDLE_REQ(loop, handle, req);
handle->flags |= UV_HANDLE_WRITABLE; /* Questionable */
if (req->cb) {
err = GetLastError();
req->cb(req, uv_translate_sys_error(err));
}
DECREASE_PENDING_REQ_COUNT(handle);
return;
}
if (handle->flags & UV_HANDLE_NON_OVERLAPPED_PIPE)
DeleteCriticalSection(&handle->pipe.conn.readfile_thread_lock);
}
if (handle->flags & UV_HANDLE_CLOSING &&
handle->reqs_pending == 0) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
if (handle->flags & UV_HANDLE_CONNECTION) {
/* Free pending sockets */
while (!QUEUE_EMPTY(&handle->pipe.conn.ipc_xfer_queue)) {
QUEUE* q;
SOCKET socket;
q = QUEUE_HEAD(&handle->pipe.conn.ipc_xfer_queue);
QUEUE_REMOVE(q);
xfer_queue_item = QUEUE_DATA(q, uv__ipc_xfer_queue_item_t, member);
/* Materialize socket and close it */
socket = WSASocketW(FROM_PROTOCOL_INFO,
FROM_PROTOCOL_INFO,
FROM_PROTOCOL_INFO,
&xfer_queue_item->xfer_info.socket_info,
0,
WSA_FLAG_OVERLAPPED);
uv__free(xfer_queue_item);
if (socket != INVALID_SOCKET)
closesocket(socket);
}
handle->pipe.conn.ipc_xfer_queue_length = 0;
if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
if (handle->read_req.wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(handle->read_req.wait_handle);
handle->read_req.wait_handle = INVALID_HANDLE_VALUE;
}
if (handle->read_req.event_handle != NULL) {
CloseHandle(handle->read_req.event_handle);
handle->read_req.event_handle = NULL;
}
}
if (handle->flags & UV_HANDLE_NON_OVERLAPPED_PIPE)
DeleteCriticalSection(&handle->pipe.conn.readfile_thread_lock);
}
if (handle->flags & UV_HANDLE_PIPESERVER) {
assert(handle->pipe.serv.accept_reqs);
uv__free(handle->pipe.serv.accept_reqs);
handle->pipe.serv.accept_reqs = NULL;
}
uv__handle_close(handle);
if (handle->flags & UV_HANDLE_PIPESERVER) {
assert(handle->pipe.serv.accept_reqs);
uv__free(handle->pipe.serv.accept_reqs);
handle->pipe.serv.accept_reqs = NULL;
}
uv__handle_close(handle);
}
@ -979,17 +953,30 @@ void uv__pipe_interrupt_read(uv_pipe_t* handle) {
void uv__pipe_read_stop(uv_pipe_t* handle) {
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(handle->loop, handle);
uv__pipe_interrupt_read(handle);
}
/* Cleans up uv_pipe_t (server or connection) and all resources associated with
* it. */
void uv__pipe_cleanup(uv_loop_t* loop, uv_pipe_t* handle) {
void uv__pipe_close(uv_loop_t* loop, uv_pipe_t* handle) {
int i;
HANDLE pipeHandle;
if (handle->flags & UV_HANDLE_READING) {
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
}
if (handle->flags & UV_HANDLE_LISTENING) {
handle->flags &= ~UV_HANDLE_LISTENING;
DECREASE_ACTIVE_COUNT(loop, handle);
}
handle->flags &= ~(UV_HANDLE_READABLE | UV_HANDLE_WRITABLE);
uv__handle_closing(handle);
uv__pipe_interrupt_read(handle);
if (handle->name) {
@ -1009,35 +996,17 @@ void uv__pipe_cleanup(uv_loop_t* loop, uv_pipe_t* handle) {
}
if (handle->flags & UV_HANDLE_CONNECTION) {
handle->flags &= ~UV_HANDLE_WRITABLE;
eof_timer_destroy(handle);
}
if ((handle->flags & UV_HANDLE_CONNECTION)
&& handle->handle != INVALID_HANDLE_VALUE)
&& handle->handle != INVALID_HANDLE_VALUE) {
/* This will eventually destroy the write queue for us too. */
close_pipe(handle);
}
void uv__pipe_close(uv_loop_t* loop, uv_pipe_t* handle) {
if (handle->flags & UV_HANDLE_READING) {
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
}
if (handle->flags & UV_HANDLE_LISTENING) {
handle->flags &= ~UV_HANDLE_LISTENING;
DECREASE_ACTIVE_COUNT(loop, handle);
}
uv__pipe_cleanup(loop, handle);
if (handle->reqs_pending == 0) {
if (handle->reqs_pending == 0)
uv__want_endgame(loop, (uv_handle_t*) handle);
}
handle->flags &= ~(UV_HANDLE_READABLE | UV_HANDLE_WRITABLE);
uv__handle_closing(handle);
}
@ -2100,10 +2069,9 @@ void uv__process_pipe_write_req(uv_loop_t* loop, uv_pipe_t* handle,
uv__queue_non_overlapped_write(handle);
}
if (handle->stream.conn.shutdown_req != NULL &&
handle->stream.conn.write_reqs_pending == 0) {
uv__want_endgame(loop, (uv_handle_t*)handle);
}
if (handle->stream.conn.write_reqs_pending == 0)
if (handle->flags & UV_HANDLE_SHUTTING)
uv__pipe_shutdown(loop, handle, handle->stream.conn.shutdown_req);
DECREASE_PENDING_REQ_COUNT(handle);
}
@ -2116,7 +2084,7 @@ void uv__process_pipe_accept_req(uv_loop_t* loop, uv_pipe_t* handle,
assert(handle->type == UV_NAMED_PIPE);
if (handle->flags & UV_HANDLE_CLOSING) {
/* The req->pipeHandle should be freed already in uv__pipe_cleanup(). */
/* The req->pipeHandle should be freed already in uv__pipe_close(). */
assert(req->pipeHandle == INVALID_HANDLE_VALUE);
DECREASE_PENDING_REQ_COUNT(handle);
return;
@ -2172,32 +2140,46 @@ void uv__process_pipe_connect_req(uv_loop_t* loop, uv_pipe_t* handle,
}
void uv__process_pipe_shutdown_req(uv_loop_t* loop, uv_pipe_t* handle,
uv_shutdown_t* req) {
int err;
assert(handle->type == UV_NAMED_PIPE);
/* Clear the shutdown_req field so we don't go here again. */
handle->stream.conn.shutdown_req = NULL;
handle->flags &= ~UV_HANDLE_SHUTTING;
UNREGISTER_HANDLE_REQ(loop, handle, req);
if (handle->flags & UV_HANDLE_READABLE) {
/* Initialize and optionally start the eof timer. Only do this if the pipe
* is readable and we haven't seen EOF come in ourselves. */
eof_timer_init(handle);
/* If reading start the timer right now. Otherwise uv__pipe_queue_read will
* start it. */
if (handle->flags & UV_HANDLE_READ_PENDING) {
eof_timer_start(handle);
}
if (handle->flags & UV_HANDLE_CLOSING) {
/* Already closing. Cancel the shutdown. */
err = UV_ECANCELED;
} else if (!REQ_SUCCESS(req)) {
/* An error occurred in trying to shutdown gracefully. */
err = uv_translate_sys_error(GET_REQ_ERROR(req));
} else {
/* This pipe is not readable. We can just close it to let the other end
* know that we're done writing. */
close_pipe(handle);
if (handle->flags & UV_HANDLE_READABLE) {
/* Initialize and optionally start the eof timer. Only do this if the pipe
* is readable and we haven't seen EOF come in ourselves. */
eof_timer_init(handle);
/* If reading start the timer right now. Otherwise uv__pipe_queue_read will
* start it. */
if (handle->flags & UV_HANDLE_READ_PENDING) {
eof_timer_start(handle);
}
} else {
/* This pipe is not readable. We can just close it to let the other end
* know that we're done writing. */
close_pipe(handle);
}
err = 0;
}
if (req->cb) {
req->cb(req, 0);
}
if (req->cb)
req->cb(req, err);
DECREASE_PENDING_REQ_COUNT(handle);
}

View File

@ -172,12 +172,7 @@ INLINE static void uv__process_reqs(uv_loop_t* loop) {
break;
case UV_SHUTDOWN:
/* Tcp shutdown requests don't come here. */
assert(((uv_shutdown_t*) req)->handle->type == UV_NAMED_PIPE);
uv__process_pipe_shutdown_req(
loop,
(uv_pipe_t*) ((uv_shutdown_t*) req)->handle,
(uv_shutdown_t*) req);
DELEGATE_STREAM_REQ(loop, (uv_shutdown_t*) req, shutdown, handle);
break;
case UV_UDP_RECV:

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@ -219,7 +219,12 @@ int uv_shutdown(uv_shutdown_t* req, uv_stream_t* handle, uv_shutdown_cb cb) {
handle->reqs_pending++;
REGISTER_HANDLE_REQ(loop, handle, req);
uv__want_endgame(loop, (uv_handle_t*)handle);
if (handle->stream.conn.write_reqs_pending == 0) {
if (handle->type == UV_NAMED_PIPE)
uv__pipe_shutdown(loop, (uv_pipe_t*) handle, req);
else
uv__insert_pending_req(loop, (uv_req_t*) req);
}
return 0;
}

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@ -205,73 +205,76 @@ int uv_tcp_init(uv_loop_t* loop, uv_tcp_t* handle) {
}
void uv__tcp_endgame(uv_loop_t* loop, uv_tcp_t* handle) {
void uv__process_tcp_shutdown_req(uv_loop_t* loop, uv_tcp_t* stream, uv_shutdown_t *req) {
int err;
assert(req);
assert(stream->stream.conn.write_reqs_pending == 0);
assert(!(stream->flags & UV_HANDLE_SHUT));
assert(stream->flags & UV_HANDLE_CONNECTION);
stream->stream.conn.shutdown_req = NULL;
stream->flags &= ~UV_HANDLE_SHUTTING;
UNREGISTER_HANDLE_REQ(loop, stream, req);
err = 0;
if (stream->flags & UV_HANDLE_CLOSING)
/* The user destroyed the stream before we got to do the shutdown. */
err = UV_ECANCELED;
else if (shutdown(stream->socket, SD_SEND) == SOCKET_ERROR)
err = uv_translate_sys_error(WSAGetLastError());
else /* Success. */
stream->flags |= UV_HANDLE_SHUT;
if (req->cb)
req->cb(req, err);
DECREASE_PENDING_REQ_COUNT(stream);
}
void uv__tcp_endgame(uv_loop_t* loop, uv_tcp_t* handle) {
unsigned int i;
uv_tcp_accept_t* req;
if (handle->flags & UV_HANDLE_CONNECTION &&
handle->stream.conn.shutdown_req != NULL &&
handle->stream.conn.write_reqs_pending == 0) {
assert(handle->flags & UV_HANDLE_CLOSING);
assert(handle->reqs_pending == 0);
assert(!(handle->flags & UV_HANDLE_CLOSED));
assert(handle->socket == INVALID_SOCKET);
UNREGISTER_HANDLE_REQ(loop, handle, handle->stream.conn.shutdown_req);
err = 0;
if (handle->flags & UV_HANDLE_CLOSING) {
err = ERROR_OPERATION_ABORTED;
} else if (shutdown(handle->socket, SD_SEND) == SOCKET_ERROR) {
err = WSAGetLastError();
}
if (handle->stream.conn.shutdown_req->cb) {
handle->stream.conn.shutdown_req->cb(handle->stream.conn.shutdown_req,
uv_translate_sys_error(err));
}
handle->stream.conn.shutdown_req = NULL;
DECREASE_PENDING_REQ_COUNT(handle);
return;
}
if (handle->flags & UV_HANDLE_CLOSING &&
handle->reqs_pending == 0) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
assert(handle->socket == INVALID_SOCKET);
if (!(handle->flags & UV_HANDLE_CONNECTION) && handle->tcp.serv.accept_reqs) {
if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
for (i = 0; i < uv_simultaneous_server_accepts; i++) {
req = &handle->tcp.serv.accept_reqs[i];
if (req->wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(req->wait_handle);
req->wait_handle = INVALID_HANDLE_VALUE;
}
if (req->event_handle != NULL) {
CloseHandle(req->event_handle);
req->event_handle = NULL;
}
if (!(handle->flags & UV_HANDLE_CONNECTION) && handle->tcp.serv.accept_reqs) {
if (handle->flags & UV_HANDLE_EMULATE_IOCP) {
for (i = 0; i < uv_simultaneous_server_accepts; i++) {
req = &handle->tcp.serv.accept_reqs[i];
if (req->wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(req->wait_handle);
req->wait_handle = INVALID_HANDLE_VALUE;
}
if (req->event_handle != NULL) {
CloseHandle(req->event_handle);
req->event_handle = NULL;
}
}
uv__free(handle->tcp.serv.accept_reqs);
handle->tcp.serv.accept_reqs = NULL;
}
if (handle->flags & UV_HANDLE_CONNECTION &&
handle->flags & UV_HANDLE_EMULATE_IOCP) {
if (handle->read_req.wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(handle->read_req.wait_handle);
handle->read_req.wait_handle = INVALID_HANDLE_VALUE;
}
if (handle->read_req.event_handle != NULL) {
CloseHandle(handle->read_req.event_handle);
handle->read_req.event_handle = NULL;
}
}
uv__handle_close(handle);
loop->active_tcp_streams--;
uv__free(handle->tcp.serv.accept_reqs);
handle->tcp.serv.accept_reqs = NULL;
}
if (handle->flags & UV_HANDLE_CONNECTION &&
handle->flags & UV_HANDLE_EMULATE_IOCP) {
if (handle->read_req.wait_handle != INVALID_HANDLE_VALUE) {
UnregisterWait(handle->read_req.wait_handle);
handle->read_req.wait_handle = INVALID_HANDLE_VALUE;
}
if (handle->read_req.event_handle != NULL) {
CloseHandle(handle->read_req.event_handle);
handle->read_req.event_handle = NULL;
}
}
uv__handle_close(handle);
loop->active_tcp_streams--;
}
@ -1160,9 +1163,10 @@ void uv__process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle,
closesocket(handle->socket);
handle->socket = INVALID_SOCKET;
}
if (handle->stream.conn.shutdown_req != NULL) {
uv__want_endgame(loop, (uv_handle_t*)handle);
}
if (handle->flags & UV_HANDLE_SHUTTING)
uv__process_tcp_shutdown_req(loop,
handle,
handle->stream.conn.shutdown_req);
}
DECREASE_PENDING_REQ_COUNT(handle);
@ -1483,6 +1487,9 @@ void uv__tcp_close(uv_loop_t* loop, uv_tcp_t* tcp) {
DECREASE_ACTIVE_COUNT(loop, tcp);
}
tcp->flags &= ~(UV_HANDLE_READABLE | UV_HANDLE_WRITABLE);
uv__handle_closing(tcp);
/* If any overlapped req failed to cancel, calling `closesocket` now would
* cause Win32 to send an RST packet. Try to avoid that for writes, if
* possibly applicable, by waiting to process the completion notifications
@ -1494,12 +1501,8 @@ void uv__tcp_close(uv_loop_t* loop, uv_tcp_t* tcp) {
tcp->socket = INVALID_SOCKET;
}
tcp->flags &= ~(UV_HANDLE_READABLE | UV_HANDLE_WRITABLE);
uv__handle_closing(tcp);
if (tcp->reqs_pending == 0) {
uv__want_endgame(tcp->loop, (uv_handle_t*)tcp);
}
if (tcp->reqs_pending == 0)
uv__want_endgame(loop, (uv_handle_t*) tcp);
}

View File

@ -2237,11 +2237,13 @@ void uv__process_tty_write_req(uv_loop_t* loop, uv_tty_t* handle,
req->cb(req, uv_translate_sys_error(err));
}
handle->stream.conn.write_reqs_pending--;
if (handle->stream.conn.shutdown_req != NULL &&
handle->stream.conn.write_reqs_pending == 0) {
uv__want_endgame(loop, (uv_handle_t*)handle);
}
if (handle->stream.conn.write_reqs_pending == 0)
if (handle->flags & UV_HANDLE_SHUTTING)
uv__process_tty_shutdown_req(loop,
handle,
handle->stream.conn.shutdown_req);
DECREASE_PENDING_REQ_COUNT(handle);
}
@ -2262,43 +2264,43 @@ void uv__tty_close(uv_tty_t* handle) {
handle->flags &= ~(UV_HANDLE_READABLE | UV_HANDLE_WRITABLE);
uv__handle_closing(handle);
if (handle->reqs_pending == 0) {
if (handle->reqs_pending == 0)
uv__want_endgame(handle->loop, (uv_handle_t*) handle);
}
void uv__process_tty_shutdown_req(uv_loop_t* loop, uv_tty_t* stream, uv_shutdown_t* req) {
assert(stream->stream.conn.write_reqs_pending == 0);
assert(req);
stream->stream.conn.shutdown_req = NULL;
stream->flags &= ~UV_HANDLE_SHUTTING;
UNREGISTER_HANDLE_REQ(loop, stream, req);
/* TTY shutdown is really just a no-op */
if (req->cb) {
if (stream->flags & UV_HANDLE_CLOSING) {
req->cb(req, UV_ECANCELED);
} else {
req->cb(req, 0);
}
}
DECREASE_PENDING_REQ_COUNT(stream);
}
void uv__tty_endgame(uv_loop_t* loop, uv_tty_t* handle) {
if (!(handle->flags & UV_HANDLE_TTY_READABLE) &&
handle->stream.conn.shutdown_req != NULL &&
handle->stream.conn.write_reqs_pending == 0) {
UNREGISTER_HANDLE_REQ(loop, handle, handle->stream.conn.shutdown_req);
assert(handle->flags & UV_HANDLE_CLOSING);
assert(handle->reqs_pending == 0);
/* TTY shutdown is really just a no-op */
if (handle->stream.conn.shutdown_req->cb) {
if (handle->flags & UV_HANDLE_CLOSING) {
handle->stream.conn.shutdown_req->cb(handle->stream.conn.shutdown_req, UV_ECANCELED);
} else {
handle->stream.conn.shutdown_req->cb(handle->stream.conn.shutdown_req, 0);
}
}
/* The wait handle used for raw reading should be unregistered when the
* wait callback runs. */
assert(!(handle->flags & UV_HANDLE_TTY_READABLE) ||
handle->tty.rd.read_raw_wait == NULL);
handle->stream.conn.shutdown_req = NULL;
DECREASE_PENDING_REQ_COUNT(handle);
return;
}
if (handle->flags & UV_HANDLE_CLOSING &&
handle->reqs_pending == 0) {
/* The wait handle used for raw reading should be unregistered when the
* wait callback runs. */
assert(!(handle->flags & UV_HANDLE_TTY_READABLE) ||
handle->tty.rd.read_raw_wait == NULL);
assert(!(handle->flags & UV_HANDLE_CLOSED));
uv__handle_close(handle);
}
assert(!(handle->flags & UV_HANDLE_CLOSED));
uv__handle_close(handle);
}